Programme (2016)

Friday, 23 September 2016

All sessions, coffee breaks, and reception will be held at Room 22 at 20 Gołębia Street, Second Floor.

All session include 10 mins of discussion following each presentation.

Admission to coffee breaks will be granted only to registered attendees (with name badges).



SESSION I 9:30-11:00

Krzysztof M. Maj, Jagiellonian University, Facta Ficta Research Centre in Kraków (Poland)
Ways of Expanding Allotopian Universes. From Metareferentiality to Transfictionality

Giorgos Dimitriadis, The University of Sheffield International Faculty, City College (Greece)
Evaluating the Coherence of a Cinematic Universe as a Prerequisite for Worldmaking in Digital Cinema

Piotr Kubiński, University of Warsaw (Poland)
Mise an Abyme as a Narrative Tool in Video Games. Expanding the Storyworld in “The Stanley Parable”

coffee break

SESSION II 11:30-13:00

Cassie Brummitt, De Montfort University (United Kingdom)
Pottermore: Franchise World-Building in a Digital Context

Dawid Lipka, Jagiellonian University (Poland)
Internet as a Medium of Communication Between Author and Readers. Case of Pottermore Website

Bettina Soller, University of Hannover (Germany)
“Harry Potter” and “Twilight” Crossover: Fan Fiction Writing as Tertiary World-Building


SESSION III 14:30-16:30

Paulo Quadros, The Institute of Mathematics and Art of São Paulo (Brazil)
Multiverse Potential Perspectives Of Transfictional Narratives In Star Trek Series/Movies and Franchises

Nicole Kattinger, Technical University of Dortmund (Germany)
olytheism in the TARDIS – The Word of God(s) in modern “Doctor Who”

Agnieszka Całek, Jagiellonian University (Poland)
The Rule of Daenerys Targaryen. Fantastic Elements in the Story About Power. “The Game of Thrones” Case

Jonathan Barbara, Leuphana Universität Lüneburg (Germany)
Saint Martin’s Institute of Higher Education (Malta),  Narrative Consistency of the “Warcraft” Movie

coffee break

SESSION IV 17:00-19:00

Katarzyna Kaczmarczyk, University of Warsaw (Poland)
Affect, Materiality, Body and Interactivity as Key Topics for Narratology. A Report of the Work of the Warsaw Transmedial Narratology Research Group

Mariana Ciancia, Simona Venditti, Politecnico di Milano (Italy)
The Design of Imaginary Worlds. Harnessing Narrative Potential of Transmedial Worlds: the Case of ‘I Guardiani Della 9’

Anne Ganzert, University of Konstanz (Germany)
Promised Participation and Transmedial Storytelling

Aleksandra Mochocka, Kazimierz Wielki University in Bydgoszcz (Poland)
Cosmetics as Narrative Devices: Product Placement, Joint Marketing Campaigns, and the Creation of Storyworlds



Saturday, 24 September 2016

SESSION V 8:00-9:30

Małgorzata Gawlik-Kobylińska, University of Warsaw (Poland)
Machinima Stories on Postraumatic Stress Disorder. A Case Study of Ukrainian Narrators 

Maria Laura Pierucci, University of Macerata (Italy)
#Brexit, A Case Study Of Crisis Communication In The Twittersphere

Grzegorz Zyzik, Uniwersytet Opolski (Poland)
Corona Australis and the Sisters. Poetry as the Source of World-building in “Tension”

coffee break

SESSION VI 10:00-11:30

Jordan Browne, Media Design School (New Zealand)
Crossing the Divide: Interaction as a Narrative Device in Transmedial Storytelling

José M. Blázquez, University of Nottingham (United Kingdom)
Mapping Participatory Storyworlds: Expansion of Fictional Universes Through User Participation

Michał Mochocki, Kazimierz Wielki University in Bydgoszcz (Poland)
Immersive / Emersive Representations of Subjectivity in Live Action Role Play

coffee break


Marie-Laure Ryan
On the Worldness of Narrative Representation

Summary: Long used in an informal way by literary critics, the term of world, and more particularly of storyworld has recently gained traction as the designation of that which narrative texts display to the mind of the reader and spectator. Two factors contribute to this theoretical surge: first, interest in the experience of immersion, since immersion presupposes some kind of surrounding substance, which is better described as “world” than as “ocean”; and second, interest in the phenomena of transmedia storytelling, since the medium-independent concept of “storyworld” can function as the common referent that unites the elements of a transmedia system. Yet for all its newly-found prominence the notion of world remains relatively undertheorized. In this presentation I propose to interrogate the “worldness” of narrative representation from a perspective inspired at least in part by Possible Worlds Theory. Starting from a definition of storyworlds as totalities that encompass space, time, and individual existants who undergo transformations as the result of events, I will examine them in terms of the following variables: (1) distance from the actual world, a criterion that raises the question of how far one has to travel away from the world made familiar to us by life experience for the notion of world to become inapplicable; (2) size, a variable that leads from the small worlds of micro-narratives to the large words of transmedia franchises; and (3) ontological completeness, a variable that leads from worlds assumed to share the ontological status of the actual world, despite gaps in their representations, to worlds that present ontological gaps that cannot be filled by what I have called the principle of minimal departure. These two cases will be illustrated by a reading of a classical play (Racine’s Phèdre) and a reading of a play from the theatre of the absurd (Samuel Beckett’s Waiting for Godot).

Discussion: 30 mins


SESSION VII 15:00-16:30

Barbara Szymczak-Maciejczyk, Pedagogical University of Kraków (Poland)
How to Tell a Story about Vampires Properly? A Few Words about “The Vampire Chronicles”

Ksenia Olkusz, Facta Ficta Research Centre in Kraków (Poland)
Wandering Monsters. A Transfictional Horror in TV Series

Maria Isabel Escalas Ruiz, University of the Balearic Islands (Spain)
The Horror as the Psychological and Philosophical Context of Fictional World Creation: Damien (The Omen, 1976) as a Child Transmedia Character

coffee break

SESSION VIII 17:00-19:00

Julie Escurignan, University of Roehampton (United Kingdom)
“Growing Strong”: The Expansion of Game of Thrones’ Universe Through Fan-made Merchandizing

Natalia Samutina, Higher School of Economics in Moscow (Russia)
World-building in Crossover Writing (A Case of Contemporary Russian Fan Fiction)

Raine Koskimaa, Tanja Välisalo, University of Jyväskylä (Finland)
Fan Works as Transmedia Expansions: The Case of “Battlestar Galactica”

Sophie Hansal, University of Vienna (Austria)
A Safe Haven For Queers? The Meaning Of Fem-/Slash Fan Fiction for LGBTQ+ Fans


Sunday, 25 September 2016

SESSION IX 8:00-9:30

Federica Cavaletti, University of Milan (Italy)
A Transmedial Overturning: Direct Address from Theater to Cinema

Georgina Brown, University of Southampton (United Kingdom)
Another World, Another Platform: Constructing the Studio Ghibli Universe in Films and Videogames

Diana-Maria Heidemann, Royal Holloway University of London (United Kingdom)
“That’s the Theme from Space Odyssey!” Or: Building Musical Worlds Across Media

coffee break

SESSION X 10:00-12:00

Sarah E. Beyvers, Jonathan A. Rose, University of Passau (Germany)
Right up Mainstream: Collective Creatorship and Participation in the Deadpool (2016) Universe

Stephen Joyce, Aarhus University (Denmark)
Continuity v. Multiplicity in The Terminator Franchise

Kelly Kanayama, University of Dundee (United Kingdom)
Canon, Erasure, and Ownership in the Star Wars Universe

Michael Fuchs University of Graz (Austria)
“We’ll bang, ok?” Porning “Mass Effect” and “Star Wars”

coffee break

SESSION XI 12:30-14:30

Sven Dwulecki, Eberhard Karls Universität Tübingen (Germany)
Would You Like to Know More?’ The Metal Gear Solid Franchise and Transmedial Marketing Strategies

Chris Hall, University of Kansas (USA)
Language Danger:  “Metal Gear Solid V” and the Weaponization of English

Aleksandra Bieluk, University of Warsaw (Poland)
Mass Effect – Alien as Familiar

Sören Schoppmeier, Free University of Berlin (Germany)
Places, Actors, Procedures: Transfictional World-Building in the Video Game Series “Grand Theft Auto”


SESSION XII 16:00-17:30

Jana Gavriliu, Independent researcher
The Pictorial “Snowball” Effect: Building Many-possible-worlds in Erasmus de Rotterdam, Frans Hogenberg and Pieter Bruegel

Christina Riley, George Mason University (USA)
Grotesque Play

Anna De Vaul, Meirion Jordan Independent researchers
Steam, Snow, and Derridium: Transmedial World to Monomedial Presentation in The Iron Bride

coffee break

SESSION XIII 18:00-20:00

Michał Kłosiński, University of Silesia in Katowice (Poland)
Breaking Into the Real

Jakub Palm, Pontifical University of John Paul II in Krakow (Poland)
World-Building a Future: A New Forecasting Tool

Heidi Colthup, Canterbury Christ Church University (United Kingdom)
‘You Were All the World Like a Beach to Me’. The Use of Second Person Address to Create Multiple Storyworlds in Literary Video Games: ‘Dear Esther’, a Case Study.

Tomasz Żaglewski, Adam Mickiewicz University in Poznań (Poland)
Flashpoint Universe. Paradoxes of the Counter-narration in Comic Book Crossover